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Ultimate Experiments aren’t neccisary ReadyOS related, but generally fun little adventures with the C64 Ultimate, but sometimes just the C64 with a REU & VICE. Source Code, Binaries, Yada Yada
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# C64 Ultimate Fire and Blur demos.
there is a D64 that has the PRGS and the VPL pallete files , but you can copy the files across manually too. Turboboot and UCI need to be turned on. the code automatically switches been 1mhz when processing CIA keyboard input and 64mhz when doing the heaving calculations.
Copy `FIRE.VPL` and `NEONFIR.VPL` into `/flash/data` on the C64 Ultimate, open the Ultimate menu, choose **Video Setup**, then **Palette Definition**, and select the desired VPL file.
`FIRE.VPL` is the black-through-red/yellow-to-white-hot fire palette.
`NEONFIR.VPL` is the alternate black-through-purple/magenta-to-neon-pink palette.
`TRUEFIRE.PRG` - regular fire.
- `A` / `Z`: increase / decrease fire heat.
- `M`: toggle between one centered fire and the mirrored moving pair.
- `,` / `.`: decrease / increase the pair's movement speed.
`FIRECUBE.PRG` is the fire-seeding wireframe cube version that uses the original 64-frame precomputed rotation include.
## Firecube keys
- `A` / `Z`: increase / decrease cube heat.
- `M`: toggle between one centered cube and the mirrored moving pair.
- `,` / `.`: decrease / increase the pair's movement speed.
- `B`: toggle the black cube silhouette.
See Details on how to get running within the Zips Readme.md
see the code https://gist.github.com/klumsy/a2cc052a7261a1998bddd4f4b47c6a32
https://youtube.com/shorts/E3UVJmM6_jc?si=Gia8s1M0u4sGNbIk
https://youtube.com/shorts/HbEtEfSkZy4?si=MjbxkmLmXDSJg-ZV
and this is what it looks like if you don’t put a custom palette in place

This experiment is NOT a SiD tune.. The code loads the song (examples ranging <500KB to 3.7MB included) into the Ram Expansion Unit , and instructs the ultimate to play it on a loop.
download, unzip and transfer to your c64 ultimate